
Alexandru Mirăuți — Amateur Game Creator
Tinkering in Unity and building small, punchy experiences—most recently DakiaIdle, a sandbox battle simulator where Red vs Blue fight to the last unit. I love rapid prototyping, clean gameplay loops, and learning out loud. Expect frequent updates, scrappy ideas, and plenty of experiments with AI, combat timing, and level flow. Feedback is gold—if you try something, tell me how it felt and what broke!